The Colony hides dozens of secrets under the magical barrier, but few are as elusive as The Stranger side quest. Returning from the original 2001 classic, this quest tasks you with hunting down six volumes of a cryptic text called Chromanin.
Alkimia Interactive has modified how this quest functions in the remake. The book locations have been scrambled compared to the original game. More importantly, the books now spawn sequentially. If you do not locate and read the current volume, the next one will not appear in the world.
Getting through this quest chain rewards you with 2,550 experience points and access to a hidden loot chest filled with late-game gear. Here is how to track down all six Chromanin books.
How to Start The Stranger
To initiate the quest, you need to head to the Fog Tower, a ruined stone structure located on the cliffs overlooking the sea in the eastern part of the map-and-locations.
Fight your way past the skeletons guarding the exterior and descend into the cavernous basement. Here, you will encounter a Skeleton Mage. Defeat it and search the room to find the first volume, Chromanin 1. Reading the book from your inventory logs “The Stranger” in your quest journal.
Chromanin Book Locations
Chromanin 1: The Fog Tower Basement
Found on the floor of the Fog Tower’s underground chambers after defeating the Skeleton Mage. Reading the book reveals a riddle pointing to a place where “light and water meet.”
Chromanin 2: The New Camp Lake House
Head to the New Camp. Walk south of the main camp area to the large lake. On the southern shore, you will find a small, dilapidated cottage. The second volume is located inside the house, resting on a wooden table.
Chromanin 3: The Mountain Fortress Library
Travel to the Mountain Fortress in the southern rocky region of the valley. You will need to deal with the Harpies nesting around the ruins. Make your way to the upper floors and search the library room. Chromanin 3 lies on a bookshelf in the corner. If you are exploring this fortress, make sure to bring lockpicks, as there are high-value chests nearby that require solving the game’s lockpicking mechanics.
Chromanin 4: The Old Camp Castle Dungeon
This book is hidden deep within the castle of the Old Camp. Entering the castle usually requires faction membership, but players can use specific bypasses to slip in early. Head down into the dark dungeon cells and search the torture chamber to find the fourth book resting on a shelf near the iron maiden.
Chromanin 5: The Old Citadel
Make your way to the ruined citadel located in the volcanic region. The area is guarded by a Stone Golem. Chromanin 5 is located on a stone ledge near the golem’s patrol path.
Chromanin 6: Return to the Fog Tower
Once you read the fifth volume, the quest circle closes. Head back to the basement of the Fog Tower where your journey started. You will find a corpse on the floor containing Chromanin 6 and the key to the final reward chest nearby, completing the quest and unlocking the True Stranger achievement.